Hey,
Just a question which I'm sure is simple enough - I've got some HDRIs I wanted to convert to the .tx format for Arnold.... how can I actually convert it?
SolidAngle comes with the makeTX utility exe in the maya folder but everything on the internet (which is fairly small) just seems woefully over complicated for something that would seem so simple...
. My brain is fried from all the added info on the arnold page
https://docs.arnoldrenderer.com/display/AFMUG/Maketx Any help?
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