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Help me understand Landscape material setup

jordank95
polycounter lvl 8
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jordank95 polycounter lvl 8
I have setup landscape mats in the past, but with newer versions of UE4, things have changed. I have my landscape setup like this, and its causing me nothing but issues. I cant seem to paint correctly at all. I have it set to "non-weight blended" and for some of the materials, it paints the terrain black. Sometimes I cant even get the textures to paint at all. All I want is a material setup where I can blend between 4 different materials with  tessellation. I was also getting issues where one out of the 4 materials was just painting black. So I changed all the textures to "Sampler Source: Shared Wrap" and now all the textures show, but I'm getting strange errors I noted above.

Whats wrong with my setup? Thanks for all the help guys, always a big life saver :neutral:


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