Edited for change of concept
Hi all. 1985 is an FPS VR Project worked on by myself. The gam eplay is post nuclear war and set in London. Key features will be the story line and the detail which I am hoping to inject to give the Tactical Area of Operations, and Forward operating base a lived in feel. The Game will feature implementation of field manuals and aid memoir's from the period ensuring weapons are handled correctly, and will hopefully include a developed and thrilling story.
Please note, my original concept for an RTS was un-achievable for someone on their own, hence I have changed the concept, but not the story. This should go somewhat to explain the low detail of the original posts.
I hope this thread goes someway to show my own personal development and any questions or comments are welcomed.
WEAPONS
L1A1 SLR - The Standard British Army Weapons
AKM - Mdoernised AK Rifle - Used by the insurgents (known as the Union)
L7 GPMG (Synthetic Version) - A Heavy Machine Gun used by the British Army
Federal Riot Gun - The game will have a strong emphasis on taking prisoners, this can fire CS gas and rubber bullets.
PROPS
Not much in the way of props yet, just this 1980s style kettle, Im sure my mum had something similiar back then!
ORGANICS
British Rifleman - Early WIP - This will be his 'Barrack Dress' ie, what he wears within the Bunker. This is an early WIP and will need a lot of work. When the soldiers leave the bunker they will dress in NBC - nuclear Biological, Chemical 'Noddy suits' to protect themselves from Fallout. I did put out for this model to be created by someone via this site, but we were not happy with the result so created it myself.
As I've said, I know these assets are not AA, they are WIP (The Soldier above is just a practice piece) But feedback is highly welcomed.
Replies
The following are for a payphone. Anyone living in the UK should recognise these!
I note there are a few gemoery (normal) issues, Ive been experimenting with my output from Cinema 4d.
And obviously something for the payphone to sit in! Again, though they stopped making these in the 1980s, they are still very common in the UK, particularly in London and small villages.
Next we have the S6 Respirator, im not entirely happy with the shape, and the stiching texture needs some work but this particular model is going to be a prop.
The following is my L1a1 Self Loading Rifle.
And finally, for now, the L7 GPMG - The standard Light Role Machine Gun of the British Army from the late 1950s to the present day.
Critisicm is more than welcome, if your interested in the project, then either DM me or catch me on discord: https://discord.gg/peDWHXR
Thanks
1) you mention it's designed to be sloppy looking, why?
2) you said this is for an rts but a lot of these models seem to be designed as props for an fps, you mentioned being able to handle a weapon in VR. Is this a hybrid rts-fps game?
A few more bits and pieces. Not entirely happy with the Geometry of the tape player.
Thank you very much for your comments!
I used reference photos from slightly older fire extinguishers, the 1960s and 1970s, all the way up to today and decided on the black plastic base that we all remember. I have also added a wall mounting hinge on the back of the model (as a separate element for ease of positioning). I noticed that models from the 1960s - 1990s seemed to have more of a pilling effect on the steel, unlike the massively smooth and reflective surface we are used to today and I have tried to reflect (excuse the pun) this in the model. I've also had to keep the Nozzle slightly lower resolution than I would of liked. I may go back and fix this in the future, depends how precious I get regarding it!
You'll probably notice the emergence of a few companies coming out of the woodwork as I proceed (Wait until I do the Naafi Shop with all the products). These are all fictional and though their may be some slight resemblance to real company logos, this must be coincidental! At least thats the story I'm going with.
So far we have the following:
ALARM - Fire Safety. A company which Deals with Fire alarms, fire extinguishers etc. Contracted by the MOD to supply Emergency and Fixed Shelters.
HADLEIGH - An electronics company that specialised in Consumer electrical goods.
TAYLOR-WEBB - A Company which specialises in Industrial Cooking appliances.
More will be visible in the coming months as I progress. As usual, feedback welcomed.
This is a LUTY. It is a Sub machine gun, remarkable inaccurate and prone to jamming and unfortunately breech explosions. It is also made out of things found lying around your general workshop. Easy to manufacture and effective in its own way.
As I say, there isnt much more to show at the moment. We hope to have a working level, with 4 or 5 weapons in game in VR ready to go, with A Forward Operating Bunkers Armoury, and 25m Range useable - By Christmas this year.
I'm going to be looking for help with Character models, if anyone is interested in the project then please give me a shout.
Thats it for now, cheers!
Thanks for the honest feedback it is appreciated.
I'll try to answer each point made!
-You are totally right, it is not clear. I will edit the first post so it makes sense. In short, The project is going to be a Unreal based VR Game. Same concept as in, post apocalyptic set in/around a nuclear bunker.
-Phone box roof was the bane of my life, any advice on how to get that to look better would be greatly appreciated.
-Detailing is not consistent, if you notice the kettle, there is a version I did at first when our concept was an RTS, and one I did later. You are right though and consistency is very important.
-Fishbowl for the TV screen, again, you are quite right. I will look to amend that.
-The LUTY weapon is designed to of been made from a few pieces of scaffolding pole and metal welded together. It is supposed to be like that as you can see: https://patriotswithguns.com/wp-content/uploads/2017/11/patriotswithguns.comwww.thefirearmblog.com568-e63335bcff2cf7bf314d6e515a0e92b869d40452-758x569.jpg
I do really appreciate honest and well intention feedback and criticism.
Cheers
Thanks again.
These are effectively sketches - the police stuff is for FiveM (GTAV) but the rest is farting around in cinema 4d and then substance painter.
Feedback welcome.