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Help on Transitioning from Maya to Modo

polycounter lvl 16
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onionhead_o polycounter lvl 16
Hi all. I would really appreciate if someone can link me to some good tutorials specifically for maya to modo. Im currently trying to learn modo to make use of its powerful new operator workflow. But to do that i need to at least get comfortable using modo.
i feel so crippled right now, i m having trouble with the most simplest task atm.for example i cannot figure out how to cap a hole. tried the fill quad options but doesnt really work for me. another thing im looking for is how to create a cylinder with uniform scale, meaning a round cylinder instead of a ellipse cylinder, this i really easy to do in maya.

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