Hi,
here is my latest work,
a low poly model of Spyro, inspired by the beautiful Spyro Reignited Trilogy,
I loved how they are reimagined the classic game.
3ds Max, Zbrush, Substance Painter,
18k tris, 1 set of textures of 2048x2048
renders are screenshots from Painter,
I hope you like it:
https://www.artstation.com/artwork/EVv0On cheers!
Replies
I've been wanting to get into some stylized PBR pieces kind of like this. did you paint in any of the lighting? (such as the wrinkles in the wings, or the edge highlight on the edge of his chest plates, and some of the horn corners) Or is it all normal maps and stuff?
here are some screenshots of the albedo:
most of the details come from the high res in Zbrush, then baked