Hey peopz,
would really like to hear your opinion about the upcoming Epic Games Store and the shifts in the Game Store world.
I think Steam is under alot of pressure. When comparing numbers the amount of people playing Fortnite monthly is around 80 Million when Steam has total amount of 46 Million Users.
Also the Epic Games Store has alot better revenue share offers than Steam does.
Other Games Stores are opening up all over the place (like the Discord Store)
Is this the end of the Steam Era?
Will Epic Games Store or some other take it's place?
How much does this matter to the industry anyhow?
Replies
Valve are notoriously lazy in the way they handle Steam, and try to automate as much as possible. They've been actively harming the Indie market for a long time now with such practices. Removing any pretense of curation, automatically generating promotions for only the most successful games, rarely removing anything or banning developers no matter how toxic or unprofessional, unless they make a straight-up death threat against Gabe Newell, etc.
Epic Games on the other hand have been giving out grants to indie devs for years. They reduced the royalties on marketplace assets to 12% instead of the standard 30%. They're setting the royalties on the game store to 12% as well, and even waiving the royalties on using Unreal Engine for sales on their storefront.
They're also using some level of curation to tone down the level of cancerous shovelware flooding in and drowning out legitimate games, and the asset store already does a fair job of spreading around the front page spots.
Consumers, however, will most likely suffer from this.... 2nd Coming of Console War.... I mean Game Store War... (Windows Game Store already lost. We don't talk about Uplay. Origin kinda still hang in there for now... GOG has no DRM, so win win for consumer and everyone.)
EGS has no mod support. It has no forum for each game. It may have 80m users, but that's for a f2p Fortnite game. Steam has 46m paying users. As far as I know, EGS has no Key Activation, yet. Meaning you won't be able to get free or buy discounted games from somewhere else and activate there, unlike Steam. Many websites support Steam like HumbleBundle, and others.
However, they can always release HalfLife 3 to bring people back
On the surface it's the same, but if I remember correctly they instated a policy in which they just NEVER choose anyone who submits stuff under the normal procedure, and instead approach people with a special deal that has the 10% split.
Also Steam supports a wide variety of controllers, and recently made it so users on Linux can play Windows games. Both of those things are great features I think all game platforms on PC should have.
Steams biggest issue is that it has no curation at all, and eventually Valve is going to have to do something about it. I don't think players care much if at all about curation, but for developers the lack of curation leads to a lack of exposure which in many cases contributes to a lack of sales.
https://playnite.link/
@OP, your posted metrics are way off by far as opposed too OEM sourced data:
https://en.wikipedia.org/wiki/Steam_(software)
Will Epic Games Store or some other take it's place?
How much does this matter to the industry anyhow?
...No!
...No!
...in a business sense, not disruptively which is what matters when revenue streams are a primary consideration for developers adopting monetisation strategies.
So IMHO Steam is a mature platform especially for independents to enable potential sales of their particular consumable.
@defragger I guess they will have the early access model as it is highly popular and as Epic really aims to attract indie developers.
the features just aren't there compared to steam so consumers don't have any incentive to buy games on egs or Discrod rather than Steam. I think this will end up being a dud. This would be a game changer if they made a product that's actually better than steam but just like all the other publisher store-fronts it's completely half-assed.
Tencent owns 48,4% of Epic Games, they own 92,78 % of Riot Games and also Supercell ( Clash of Clans etc)
I did a quick search on them but couldnt find anything strikingly crtical
What's so wrong with them in your opinion?