I am at a stage where I have finished my high poly sculpt and I want to start "re-topo" and model for low poly. From my research online, it appears there are really 2 forms of low poly modeing, modeling for pc/console games and modeling for mobile apps. Correct me if I am wrong..
Anyhow, I am curious what your guys opinions are.
For PC/Console would you retopo each object individually? and for Mobile games try to model one full plane? I tried to illustrate this idea with some overlays on the roof.

Thanks for reading and I will greatly appreciate a response.
Replies