Hi all,
I have been running into a couple issues whenever I export my textures, and it appears to only affect my base color maps.
I have exported a few different versions and all of them will export some maps that:
1: show a dark box in the top right corner.
2. darken all the colors.
I have tried exporting only the base colors maps with different padding settings and as different filetypes (exr, tif, targa) and all have similar results.
It seems to be inconsistent as sometimes it will create these issues to some of the UDIMs and not others, but there are a few of them that will always export this way.
I have uploaded some screenshots showing what is happening.
Any help is greatly appreciated.
before exporting
after exporting
good Map (correct Colors) - no Viewport Change
Dark Corner Map (correct Colors) - viewport Change
all Dark Map (incorrect Colors) - viewport Change
all Dark Map (incorrect Colors) - partial Viewport Change
Replies
I've looked through my scene and have pinpointed the color shift in the viewport to two layers that if i turn on and off will correct this shift, but only in the viewport. This will not fix any of the issues with the exported maps.
Thanks for replying!