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Author:
velja_bvath
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Marmoset
Scaling in the minus - mirroring objects
Violet
polycounter lvl 9
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Violet
polycounter lvl 9
Nov 2018
Is there any way of 'flipping' or mirroring a duplicated object by doing the old -1 scaling trick.
It works in Unreal/Unity, but seems to just set to 0 flatness in Marmoset - or is there another way in this?
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