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Help,Normal Map in SP has some black mark on it

NguyenTu
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NguyenTu null
I make my High poly mesh in Zbrush and export it as FBX file after that I Bake Normal map in SP.The normal map has some weird mark on it can any1 help.Also the SP log show this error :[Scene 3D] [FBX] : Mesh normals are invalid (some values are null) and will be recomputed
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