Hi guys!
I got an issue and I don´t know what causes this. The ground under an asset (basically a half cylinder (a tent) has some weird artifacts.
adjusting the distance fields occlusion does not help (or I am doing it wrong)
These artifacts jitter when moving then camera AND when not moving the camera.
Do you know what causes this and have any idea how to fix it?
Thanks : )
Replies
Will do when I am at work tomorrow : D
No, seriously, I have no idea about it and atm I´m fine with how it looks in the scene right now.
But yes, when I get back to it (it´s at work, not a private project), I will get back to you : D