Hey everybody, I wanted to share with you my recent portfolio piece. This is a 19th century French volley pistol, modeled and sculpted in 3ds max and zbrush, textured in Substance Painter and finally rendered in UE4 and Marmoset toolbag. Except few mask tweaks here and there everything was textured proceduraly in substance painter.
High res pictures and 3d viewer on my artstation: https://www.artstation.com/artwork/0XnVwY
Here is the link to the real life pistol that I've used as reference: https://www.morphyauctions.com/jamesdjulia/item/3474-369/
Hope you like it! Feel free to comment and criticize, it's much appreciated.
PS. I suck at lighting and setting up renders.