So I'm using a Metal/Rough workflow in painter and in UE. I'm using the environment map "bonaficio aragon stairs" because its at the beach and my scene is at the beach. and lastly I pack my Roughness, Metallic and AO into one map and its definitely hooked up correctly. Yet my metallic looks completely black in UE. Here it is in Painter
and here it is in UE4.
Does anyone know what I need to change to fix the front bumper/Wheels?
Thank you
Replies
Disabled sRGB on the texture?
Questions like this should go in technical talk section.
and yes it’s hooked up correctly and I’ve disabled sRGB, that’s why I’m so puzzled
https://forums.unrealengine.com/development-discussion/rendering/28835-substance-to-ue4-issue-black-metal-in-ue4-viewport