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Car crash simulation and damage states ( in Max or Maya)

mawilbolou
polycounter lvl 11
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mawilbolou polycounter lvl 11
Hi.

I've got a task that involves a few car crashes.
I'm working with Max or Maya.

I have modelled my cars and I'd like to know if there are any tips, scripts or techniques to make fairly realistic crash damage on my models.

Ideally I'd like to somehow set up a car to drive at an object, have it collide with it and cause damage then save the mesh out with the final damage state, rather than model by hand.

Any ideas or tips would be really appreciated.
Cheers
M

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