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Substance painter UDIM textures vs Material IDs

Filip5
polycounter lvl 9
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Filip5 polycounter lvl 9
Hello, his is more of a question than an issue, but this thing  came across my mind and I wonder if I am right.

The thing is, one could add multiple materials in a 3D app to a single object, which are automatically presented as different texture set lists in SP. Hovewer, if you use just one material, and then use UDIM textures ( reffering to multiple UV tiles), SP also divides this into multiple texture set lists. Does that mean, UDIM textures and Material ID are more-less the same in terms of texturing ?

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