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Help modeling eyes please.

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Hi everyone. My name is Asier and I'm in third year of animation and video game development degree in spain. Due to my teachers not being very competent I am forcedo to learn too many things from internet but there is one thing I can't find nowhere. The pipeline to make eyes for animation/game production. I mean proffesional looking Disneylike eyes. I don't understand how they are modeled, nor how they can be so close to de eyelids not to see the interior of the eye hole (sorry for my english) but far enough not to cross them...

Please, can anyone help me with that? Thank you very much! I really appreciate it.

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