Hi there, I was very kindly asked by Eric Chadwick
to create a thread where I break down my response to the September-October 2018 Environment Art Challenge. Here's the challenge thread
and you can see my response to it over on Artstation
but in the spirit of shameless self-promotion, here again is the short cinematic I put together to give an overview of the environment:
I've been thinking about how to approach this breakdown and - so people can more easily find the parts they're interested in - I've decided to break it down into four main parts:1. Scene setup and landscape generation workflow.2. Landscape material. (Part One, Part Two)3. Prop modelling with Face Weighted Normal Workflow.4. Prop materials and blending functions. (Part One, Part Two)
I'm going to go into a fair bit of detail so in parts it may be a little long-winded for more experienced artists but I remember when I was just starting out how frustrating it was when I'd read an explainer and whoever wrote it just skipped over details that were trivial to them presumably forgetting that it's only trivial when you've done it a bunch of times!
Anyway... onto the breakdown.