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Female Model Critique - New to this, need help!

While I've done art for years, I'm really new to character modeling and I definitely have problems with the human form.

So, the people who give feedback to our game are saying the faces need work. But I don't know where to start, please tear these apart and help me improve them so our players are happy. I would be forever grateful!

I should point out that its possible for the player to deform areas of these faces, but this is the base setup, which I really want to get just right before worrying about the deforms/customization available to the player. (I'm ok with them making weird looking characters with the sliders, but I want them to start out at a good baseline.)

This is the female model in various lighting situations (and one different hairdo) as they appear in the game, plus a few views of my blender files.



Thank you in advance for all your help, this is straight from player feedback and I really want to find a path forward here, especially as this is something I really struggle with.

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