why does 3ds max seem to destroy the polys in this region of the mesh when it makes the curtain? i would appreciate some help because i need to simulate a few curtains but this is strange, i also need to use the simulation in an animation and hoops need to be there and clean
![Image: https://us.v-cdn.net/5021068/uploads/editor/p2/4u85h7syngnw.jpg](https://us.v-cdn.net/5021068/uploads/editor/p2/4u85h7syngnw.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/ya/ah5wzh7ded4a.jpg](https://us.v-cdn.net/5021068/uploads/editor/ya/ah5wzh7ded4a.jpg)
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