Just finished up my environment in ue4.
Couldn't decide so I have versions of both daytime and night time
Find more images and breakdowns here: https://www.artstation.com/artwork/Dx5z6A
Modeled in Maya and ZBrush, textured using a mix of substance painter & designer and polypaint, then brought into unreal.
Plants were hand painted, whereas the rest is PBR.
Inspiration was gathered from a bunch of different real life images and plants.
Was hoping to get some feedback from you guys in order to really refine this! This is was my first time doing foliage, it was an interesting experience for sure. I discovered that trees are a pain (: