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Author:
FredCM
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Robot 63
GianmArt
polycounter lvl 5
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GianmArt
polycounter lvl 5
Nov 2018
Hi to everyone, this is my last work, based on a concept of
Patri Balanovsky
i learned a lot, specially about texturing, tell me what you think !
model
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Brian "Panda" Choi
high dynamic range
Nov 2018
Good start.
Make the eedge wear more apparent.
More discoloration on the metal body is needed.
The forearms need a more obvious, stronger rhombus shape.
Shoulders/trapezius area needs to be more squared off and not as soft.
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Make the eedge wear more apparent.
More discoloration on the metal body is needed.
The forearms need a more obvious, stronger rhombus shape.
Shoulders/trapezius area needs to be more squared off and not as soft.