I'm not sure what I'm doing wrong. My workflow is exporting a highpoly fbx from Zbrush of a full character I'm working on, and exporting a lowpoly fbx from Maya with the same subtools (all matching names with _HP and _LP as suffixes). Loading the lowpoly into SP works fine, but once I try to bake using the highpoly fbx I get these errors and the baking process does nothing, not even giving me a blank map.
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What's strange is that I then tried exporting a small chunk of subtools as a test, and baking works fine.
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