Hey guys one of my university briefs is to create a real time self portrait. We have to do the full body with clothes, but this is the stage I am at now
great start, i would slow down a bit and dbl check your forms, likeness is starting to get there, but needs a bit of work, id start by giving the nose another pass, and really work on the corners of the mouth, theres some lumpiness going on in there!
Hey guys here is the most update version of the asset im struggling with the hair at the moment and hand placing cards and doing shader work isn't looking good at all
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Could you give us some reference and some more angles of the sculpt?
Here is some shows of me while we were doing photogramatry and some more sculpt shots.
Here is it in UE4 with eyes in