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Expose blending modes

polycounter lvl 11
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Veezen polycounter lvl 11
Hi!

I wonder is there any good way to expose all blending modes to Substance Painter?
It seams that some of the generators have blending modes inside like for example "mask editor"

So I made something similar using multi-switch but I'm not satisifed with this and I don't have one variable control on opacity - for each blending mode I need to create opacity variable.


 Is there a better way?

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