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Procedural building generator

Chireael
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Chireael null
Hi everyone! 

I want to show the project I've been working on for the past few weeks: procedural half-timbered (Germanic style) house generator. 

For this project I'm using subtractive shape grammar technique to create interesting silhouettes, then randomize number of storeys for each element and add random extrusion. All the prerequisites (doors, windows, support beams and chimney) are automatically imported with python code.

Few outputs:



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