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The future of art and AI!?

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  • Eric Chadwick
    It's heading in the right direction, but it's clearly not there yet. 

    That process uses solid colored images. If you attempt to provide something more complex like a photo you get very iffy meshes.
     For example: 
    https://www.youtube.com/watch?v=HO1LYJb818Q

    But it's definitely heading there. Think of any style asset that has a well-fleshed out collection of existing examples. Like painterly game crates.

    Feed a database of a hundred painterly style game models to a machine learning algorithm, tell it to make a new one, and boom you have a new asset!
  • norbyscook
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    norbyscook polycounter lvl 4
    yeah! these are so cool! and think of all the new game design possibilities and UX. Also, I would love to have a 3D program that takes 2D concept art and block it out in 3D to be refined and iterated further. :) going back between sketching and 3D mockups will be so fast! 
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