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Sketchbook: jasonwang7

jasonwang7
polycounter lvl 9
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jasonwang7 polycounter lvl 9
I see myself primarily as a 2D artist but I have been meaning to improve my ZBrush skills to diversify my skillsets. I do dabble my feet into 3D once in a while. During my days in college, we were taught 3DS Max and ZBrush. I really want to improve my digital sculpting skills and eventually move on to high level texturing via Substance Painter.

Last month, I enrolled myself into the Justin Goby Fields' Schoolism Introduction to ZBrush course

The first assignment is to sculpt 5 busts. I tried to be a little ambitious and added colors and lighting to better present the final image. I also purposefully selected subjects that were different from one another. Some of them turned out pretty bad while others were fine. Let me know what you think and if you have any suggestions on which tutorial/artist to follow for improvement.




Did a low-poly handpainted version of the final skull. As a 2D artist, I really love the handpainted style!
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