Hi guys! What do you think? My second big project for me. Composed in UE, used: Blender for main geometry and repoto, zBrush, Substance Painter and Designer. Feedback and critique is really welcome! https://www.artstation.com/artwork/xzzeq4
I want to show you the texture and materials. Not the best UV, there are some problems. I could have UV more compactly and used less empty space, but it turned out like this . There are also problems with baking (dark stripes), it was necessary to make a retopology in these places better. But I was too lazy, excuse me
Replies