This is an architectural project in aerial view.
Main objective for the right applicant is to create a menu and blueprint with some specific options to interact with the project in-game.
If you have questions about the job, feel free to ask them on this thread.
About me:
I have over 10 years experience in the 3D Industry, using 3DS Max as an animator and the last few years working mostly on Arch Viz. But been using UE4 for a bit more then a year on and off.
To apply for this job:
Provide work similar to what is needed for this project.
Work Experience.
Hourly rate / Time for completion.
E-mail Subject: UE4 - UI/Blueprint Designer
E-mail: julienk.coffin@hotmail.com
1. Make a menu interface with fly-thru of the project in the background:
- START
- OPTIONS (resolutions)
- SAVE/LOAD
- MUSIC ON/OFF
- HELP (controllers)
- QUIT
2. In-game options:
- ADD/EDIT Objects: An option to place multiple objects (cube) in-game on the terrain and possibility to rotate it, move it or delete with ease.
Refer to video: https://www.youtube.com/watch?v=Gfd6-OJNX4I
- MAP: A map on screen with several hotspot (camera position) to teleport and fly around.
- POP-UP Infos: Having some texts or images appearing when selecting or rolling over certain objects.
- TERRAIN Options: 3-4 different terrain options to choose from, terrain and textures will be provided.
- EXTRAS: Button/Shortcut to hide all buttons - and to do screengrabs