Hi, thank you. Yep I found it thank you. But there are Dota, CS and unity and unreal market places, without themes. But since 2015, published a lot of games maybe some of them used in-game market well. I could't find any statistic about it directrly in steam.
There is no reason for me try to do something for Dota and CS.
And how to understand what type of assets are actual for unity\ue4 market place. For example I can make characters but look like it will be not popular. From other side stuff like city\forest\any envr assets are popular, is it? I try to find statics about it but nothing relevant
Replies
http://wiki.polycount.com/wiki/Freelance#Selling_Assets
Think about what items onstitute everything that isn't a hero asset.
And start from there, as a suggestion.
I'll say for Bard's Tale, we bought a LOT of inventory items from stores.