I'm currently attempting to model my first car in 3ds max - a Mazda 787B.
The main body curves are complete and I need to start cutting out holes for the head lights, vents etc.
I am totally lost on how to go about modelling the cutout for the headlights since there are multiple curves in there.
Could anyone point me in the right direction or does my topology make it impossible?
The model: (some side topology dont show in the viewport untill I zoom in)

The car:

Front view before subdivision:

Incase its needed here is the 3ds file on One drive:
https://1drv.ms/u/s!AgqclzTmSDBSmjlLC_hRlcFv0bSQ
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