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Marvelous Designer to Zbrush - Layer clones?

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Melubnio polycounter lvl 3
Hi there,
Recently I finished a garment in MD and I wanted to export it to Zbrush to sculpt more details and redefine it. So I did my research and found some workflows, however, looks like I'm doing something wrong as the results it's pretty messy. 


When I exported it I tried two ways. 
1. Export with or without thickness
2. Export with triangles or quads 

No matter what export setting I used, when I imported the whole thing in Zbrush, Zremesher was giving me some weird results. 
 

So basically, what I did was exporting the garment in different ways but no matter what, Zremesher was giving me some odd results.

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