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Rosy Land and the Golden City

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I've been working off a brilliant concept done by Ruxing Gao 'Rosy Land and the Golden City' https://www.artstation.com/artwork/A84nW attempting to nail the look and feel of the concept down in 3D. I wanted to learn a bit more about Unreal Engine as well as implementing procedural textures for as much of the piece as I could, lighting was another area which I wanted to focus on, which is why I attempted a 'night' scene as well the recreation of the original. Hope you enjoy!

Let me know what you think of it and any critiques are greatly appreciated, especially on the lighting in the night scene.

Rendered in Unreal Engine 4. Textures created in Substance Designer.

Edits based on feedback: 
- Added character 
- Added torches 
- Tweaked lighting 
- Redid Night lighting 
- Tweaked shadows 
- Various other minor tweaks




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