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Pixel Artist - Seattle Area

2D/3D Pixel Artist

RESPONSIBILITIES

·         Work with an internal art team day-to-day

·         Work with Art Leads and Producers to meet deadlines

·         Actively accepts direction from the art dept. leadership

·         Ability and willingness to work with the various disciplines to ensure consistency between vision and implementation of all art developed

·         Makes a direct contribution to the creation of all forms of art

·         Quality work, productivity and professionalism

·         Excellent communication, time-management and organizational skills

·         Works well under deadline

Basic QUALIFICATIONS

·         Art-related degree and/or comparable professional experience

·         Exceptional visual and technical understanding in rendering and asset creation

·         Experience giving feedback to multiple people in multiple forms

·         2+ years of professional 3D art / texture art experience

·         Proficient in Maya, 3DS Max or Blender

·         Examples of Minecraft creations

          o   In-world building

          o   Minecraft renders

·         For PORTFOLIO SUBMISSIONS to include:

          o   Wireframe and isolated renders of relevant models, isolated texture work examples

          o   Please include screenshots and/or turn-tables of models and final rendered images.

 

KEY SKILLS:

·         Texture painting

·         Rendering

-         Minecraft building/playing
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