RESPONSIBILITIES
· Work with an internal art team day-to-day
· Work with Art Leads and Producers to meet deadlines
· Actively accepts direction from the art dept. leadership
· Ability and willingness to work with the various disciplines to ensure consistency between vision and implementation of all art developed
· Makes a direct contribution to the creation of all forms of art
· Quality work, productivity and professionalism
· Excellent communication, time-management and organizational skills
· Works well under deadline
Basic QUALIFICATIONS
· Art-related degree and/or comparable professional experience
· Exceptional visual and technical understanding in rendering and asset creation
· Experience giving feedback to multiple people in multiple forms
· 2+ years of professional 3D art / texture art experience
· Proficient in Maya, 3DS Max or Blender
· Examples of Minecraft creations
o In-world building
o Minecraft renders
· For PORTFOLIO SUBMISSIONS to include:
o Wireframe and isolated renders of relevant models, isolated texture work examples
o Please include screenshots and/or turn-tables of models and final rendered images.
KEY SKILLS:
· Texture painting
· Rendering
- Minecraft building/playing