Hey everyone,
In my spare time, I work on a small scene on Unreal Engine based on a Thomas Stoop concept. I started a few weeks ago already, so I already have a little retrospection of the progress, so you can see my progress, or my bad artistic choice!
I've never used Polycount, and I thought it's an opportunity to learn about it! I would like to have as much feedback as possible
Reference image, by Thomas Stoop
https://www.artstation.com/artwork/OQAyw 
After receiving Thomas' agreement, I directly focused on the light, especially on the light of the stained glass windows
(I used Light Function)
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Very quickly, I modelled more modular assets to have the general structure (and used volumetric light
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)
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One of the interesting element in my scene was the curtain (animated with the wind). I decided to use SSS for the curtain, to improve them visual. I took the opportunity to start retouching in the light (which I will do several times)
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Light updates and experimentation
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Light updates and ground texture update (with the help of Filipe Pilar
https://www.artstation.com/filipepilar)
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Light updates and central texture update - created in Substance Designer
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Based on the last image, I reworked the lights again to get some more uniform things with less "light-dark" contrast. I took the opportunity to add leaf particles to further immerse the impression of "winds". I took the opportunity to improve the model of the "golden bird"
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And that's where I'm now. I still have a lot of work to do on it (like making highpolys of each model to add details) and adding some props. I would also like to be able to tackle the exterior, with Thomas Stoop's concepts.
I would like as many opinions as possible on the current progress, which shocks you or makes you feel clumsy on my part
Thank you !
Alexis
Replies
You could put blue lights on the back and the top of your scene to have some more color variations, like in the concept maybe ( and you forgot the trees on the last image
Can't wait to see the next step , keep it up !!
(IG Screenshot)
Scene gif: