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[Full-Time] VFX Artist - Outact Inc. - Boxborough MA

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DLoud polycounter lvl 15
Hey guys, we're hiring a VFX artist.  Posting below:

OutAct Inc. - VFX Artist

Work with a team of veteran game developers from companies like EA, Zynga, Ubisoft, Turbine, Iron Lore, Activision, and Tencent. The ideal candidate has a good balance of technical and artistic skills and experience in creating stunning visual effects in Unity.

 

Details:

·         This is a full-time onsite position

·         This is a mid to senior level position depending on experience

 

Key Responsibilities:

·         Create amazing visual effects to enhance character combat and spells in a fantasy setting within a mobile performance budget

·         Create textures, flipbooks, materials, 3D models, and particles

·         Work closely with Art Lead, AD, animators, and programmers to ensure high quality visual effects that enhance the gameplay experience

·         Optimize old and new assets to maintain high level of quality

·         Meet project deadlines/milestones, as set by the production schedule

·         Identify and troubleshoot VFX bugs within Unity Engine

·         Mentor Junior VFX Artists and provide feedback and guidance to their work

Key Requirements:

·         2 - 5 years experience in the game industry as VFX Artist

·         Strong portfolio of realtime VFX work

·         Thorough understanding of Unity FX pipeline

·         Strong FX texture drawing/creation in Photoshop

·         Knowledge of 3D and animation pipelines in 3DS Max

·         Ability to iterate and implement FX quickly without sacrificing quality

·         Strong understanding of timing, motion, color, texture, form, and how to create visual impact

·         Ability to receive and give concise feedback to improve work

·         Effective communication skills and time management

·         Strong organizational skills

·         Attention to detail

·         Passion for games and visual effects

 

Plusses:

·         Bachelors or Masters in FX or related field

·         Experience with node-based shader editors such as Shader Forge, Unreal Material Editor, or Amplify

To apply, please send resume, cover letter, and online portfolio to jobs@outact.net



If you apply, please feel free to shoot me a message on polycount.  Cheers!
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