Hello there !
I'm so happy to have a bit of motivation back, so I started to make a Halloween themed asset pack
*spooky music playing in the background*I will post in this thread the assets I am making, feel free to make some assets suggestions and technical feedback
I aim to sell this on various stores ( cubebrush, unreal marketplace, ... ). I don't know precisely where I am going with this pack, But I want it to be easy to use.
I started with some twisted trees :
twistedtree01
![Image: https://us.v-cdn.net/5021068/uploads/editor/lk/s9vpsnq44hqm.jpeg](https://us.v-cdn.net/5021068/uploads/editor/lk/s9vpsnq44hqm.jpeg)
twistedtree02
![](https://us.v-cdn.net/5021068/uploads/editor/gy/8wykcmegqj0k.png)
I couldn't resist putting them in an engine
in the darkness of the forest you can hear some skelettons dootingAlso : I made the first tree topology by hand, and used a decimation for the second one. Do you think it does make a big difference? Is it better to have a handmade retopology to do the differents LODs ? I also plan on making some vertex painting at the end of the branches for thoses who wants to use a wind shade. Do you think it is a good idea ?
Thank you and good evening !
*doot*
List of upcoming assets :
- Trees (2)- Pumpkins (2)- Graves (2)- Graveyard grid (1) and gate (1)
- Root (1)
- Brambles (1)
- ...
Replies
Would be nice to see some pumpkins and tombstones there as well.
For the topology, difficult to judge with the screens you showed (way too dark)
For the topology here are a shot (I hope its readable) :
As I said I don't plan on animate them, so I guess it would be smarter to just decimate my objects. ^^
The only problem i bumped in when doing that was the UV cuts that get tricky and not really clean, but for the rest i think it's all good
I was working today so I only had the time to make a simple pumpkin sculpt, I will add some details later in the normal map
What do you think about the tombstone shape ? Should I stylize it more ? I'm not sure what to do .
Cheers !
Keeping the same ghostly spirit and Tim Burton style, you should make a lost ghost, a lost soul that walks around with a chain on its foot, a weight and maybe a lantern? (Maybe animated and rigged by Elise Mathez
Keep it up like that!