Hi, i have recived a comission to check on a model (Complex character with costume and props attached to it ) and make sure is ready for 3D printing, i found some things in the mesh that make me think that it needs fixing, the thing is its a very dense mesh, 1.1 millon faces and it has intersecting faces, overhang, thin faces etc, my take is that it needs to be retopologised but i am no expert in the subject and i was wondering if there are other less drastic solutions
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For 3D printing I find zbrush is the best tool for fixing things.