I'm an old school Maya user, and back in the Mental Ray days it was pretty easy to bake AO to your vertex colors. Does such a feature exist in LT 2018? All I can find is information about baking to texture maps, which is not what I want to do. If not, does a seperate app like Marmoset, 3D coat or something else support this?
Thanks,
--BT
Replies
Not saying it isn't possible in other apps, that's just one way I know of.
Load the baked AO as an attribute map in the paint vertex color tool