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Bake AO to Vertex Color Maya LT 2018?

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SpaceRabbit polycounter lvl 17
I'm an old school Maya user, and back in the Mental Ray days it was pretty easy to bake AO to your vertex colors. Does such a feature exist in LT 2018? All I can find is information about baking to texture maps, which is not what I want to do. If not, does a seperate app like Marmoset, 3D coat or something else support this?

Thanks, 
--BT

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