Final:
Hello my dear community.
I found my old boat model I made 3 years ago. So I decided to texture it now as good as I can.
This is a Soviet Tug Boat named "Project 433/73". Produced in 1948 - 1961 years. Still can be found on rivers and lakes.
Albedo color:
Texturing:
1. Rust layer with metal edges.
2. Paint Layer. I almost don't use any Substanse Painter generator. I like to paint every scratch with my custom alphas and brushes.
3. Dirt and grunge layers: 3-4 layers of different metal textures and grange maps.
This is my top secret advansed texturing technique
I'm waiting for your feedback regarding this textures. I'm not trying to make this model realistic. I want to make it interesting.
Replies
The breakdown for the rust on the hull is nice and the textures looks really good so far
Rust and panel lines look great and I understand why you paint the rust manually, I sometimes wonder if I'm doing something wrong but the procedural rust and scratches inside painter dont give me the results that I want.
Is it a game ready model?
Mesh:
About "Realism": This combination of rust and pure metal doesn't seems realistic to me. I think in real life we have either rusty metal or scratched clean metal. And may be red paint color is too bright. If this painted metal that rusty and old, then paint should fade under the sun over time.
I attached the archive with my alpha maps. Use it if you need. I made these alpha maps from rust and scratch photos.
I'm looking forward to seeing the interior once its done, are you going to model more than the cabin?
I bet you spend some time to gather that pack. It was nice of you to share it. Although you saying that the metal wouldn't be rusted and shiny at the same time it could also be situation in between when the old scratches was exposed for a while but the new one was protected from the rust so far by the paint layer. So the boat might be actually pretty new but not very carefully protected from the rust so it's just spoiled too quickly
It happens in Russia. Anyway the work is pretty detailed and I like it. The favorite part is actually chipped painted wood, just because I like wood and it looks good
This is interior for now:
MizuhaMD, thanks. May be you're rights about metal and rust.
UVs:
Unreal testing:
Interior texture:
musashidan, Thanks. I was planning to make a scene in UE4. But to be honest I'm tired of this boat. This model took too mach time.
Jack M., I know my current renders aren't great. This is why this dark render looks the way it looks:
Every picture in my portfolio looks like this. I'd like to keep it consistant.
In short: You're right, but I'm too lazy to change something in this project Thanks for your feedback!