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Smooth the input mesh of a ncloth

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bybyle polycounter lvl 4
Hello!

So as the tilte says, I want to smooth the input object of my ncloth. I'm using Input Attract so the flolds are low poly-ish and it doesnt render good, even if I smooth the output mesh.
And when I smooth the Input mesh, some faces of the output mesh dissapear, leaving holes everywhere in the mesh.


Thanks a lot,

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  • throttlekitty
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    It sounds like you're using Mesh>Smooth as an operation. This would break the relationship between the polygons of the two meshes; you'd need to smooth both (i think).

    A better solution is to keep the meshes lightweight and use the subdivision/smooth method from the renderer you're using. Which renderer?
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