Hi everyone. I am looking for a portfolio critique. Be as brutal as you like, I will have only a small cry before I get to work on what needs doing.
Suggestions can be anything. Something as simple as a different website to host my portfolio, or you could say scrap the whole thing because all of it is garbage. I am looking for honesty. Thank you to everyone in advance, I will be sure to respond to as many people as possible.
www.tony3d.carbonmade.com
EDIT: If this is in the wrong section of the forum please feel free to move it.
Replies
Maybe take some of these models and rework the textures, get some more specific feedback, and once you feel pretty confident start a new model from scratch, focusing on perfecting each part of the workflow so you can have a portfolio piece that demonstrates the utmost of your abilities.
For the materials, first make sure you understand how PBR works, then make sure you understand the real life qualities or car paint/surfaces. There's plenty written about this so it's just a matter of doing some poking around and reading. From there, if you are finding trouble getting the specific results you need, I'm sure there is quite a few people here who know how to help.
Look at what the current racing games look like. You'll need to be matching this:
May be helpful:
https://www.allegorithmic.com/blog/art-car-material-rendering-jack-darton