Hey guys,
This is my very first time posting here so please excuse my mistakes but i'm looking for feedbacks on my showreel. I want to improve but I can't judge myself at what i'm lacking. Also I have just passed college with a degree in animation and gaming but I don't know what I want to do next. I have made this showreel with intention of getting first into prop modeling. Should I go for an internship ? I am very confused. Thank you.
https://www.youtube.com/watch?v=duFFqoW5eBs
Replies
Your textures could really do with some work. Your opening work of the revolver needs some love, adding more tonal variation between the materials and the parts of the gun. Also, there doesn't appear to be any variation in the specular or roughness around the gun and that seems to be consistent in most of your models. Your Substance Painter piece, however, looks a lot better in that regard. It's got some variation that breaks up the textures rather than making them look too "shiny" or fake.
If you are interested in gaming, you would really need to optimise your models as the polycount is massive for most of them. And I would look into getting renders from a real time renderer like Marmoset or Unreal (Which is free)
I think you have a lot of potential and you definitely look committed to modelling so I'd be interested to see some more
Your terxturing quality needs to rival and/or exceed the assets you see in other games you intend these props to be in. Use that as a possible, clear rubric.