I just read about video editors using two or more SSDs, on a dual setup it would be
#1 for OS and programs while
#2 for files and media, apparently doing so increases speed or something?
So I was wondering, would this apply to certain tasks on the 3D field? say, having Maya on the first SSD, and writing the cache sim on the second SSD?
I don't know, I'm just curious, thoughts?
Replies
The scenario with the sim cache is a good one; on the OS drive you've also got the page file going, and anything else Windows may be doing at the time. In practice, this won't be a big wow amazeballs speedup, but things will generally run smoother. And like 90% of the time, Maya (and most other programs) is running entirely from RAM, it doesn't contribute much to disk I/O itself.
SSDs are a lot faster so work great as working storage but as I understand it they're not great for long term storage (it's been a while since i researched their reliability so that may have changed) - they're also very expensive compared to conventional disks
I don't like having too many disks in my main machine, it's more stress on the PSU, increases temperatures and increases the risk of data loss if it catches fire / shorts out / explodes etc. (it does happen)
The best way to handle things IMO is to have an SSD, a smallish (2TB) fast SATA/SAS/Whatever disk in your machine and keep data you're not directly using on a NAS with RAID for redundancy