Anyone else having issues with there view port not updating in UE? I can select a mesh and edit the material in edit window but when I save it the view port does not update.
I do have real time on in the view port, yes I double check that its the correct material. Actually doesn't matter what matter it is.
Materials are not instanced. I have to do more testing because my gut feeling is thats its the file I am working with. I have feeling its the datasmith plugin,
Replies
Are you certain its the correct material?
Are you editing a base material for a material instance that is assigned to the mesh? The instance may be overriding a property.
Materials are not instanced. I have to do more testing because my gut feeling is thats its the file I am working with. I have feeling its the datasmith plugin,