Hi, guys! I've been looking for classes that teach sculpting creatures digitally in the vein of Simon Lee and Skink Chen. It appeared to be quite the challenge to find such, so can anybody point me to any awesome tutor?
Attending such sculpting classes is only a small part of becoming a good creature sculpter. All of the great creature sculpter are masters in insect and reptile anatomy. I would start with sculpting real live insects first, to build up a mental library of those real creatures. If you dont have time to sculpt an insect a day start to draw them. You need to know how real animals work to design creatures. And you need many many ours of training. An online course wont help at all without practice.
I find Arachnids the most challenging too draw, IMHO perhaps it's the eyes that are a particularly telling feature, like staring death in the face so lifeless and yet expressive at the same time - truly facinating creatures.
to build up a mental library of those real creatures...... .....You need to know how real animals work to design creatures.
This ^^^.
The tutorials will get you started off right for sure. If you watch a lot of shows about creatures big and small, and then dive into further research from there, you'll never lack for inspiration and cool designs.
Check out any of the great monsters in film history. They're usually based on some obscure organism(s) found right here on planet earth. So the great designers aren't working from pure imagination. They're more like Dr. Frankenstein, splicing together hideous creations from an assembly of parts.
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All of the great creature sculpter are masters in insect and reptile anatomy.
I would start with sculpting real live insects first, to build up a mental library of those real creatures.
If you dont have time to sculpt an insect a day start to draw them. You need to know how real animals work to design creatures.
And you need many many ours of training. An online course wont help at all without practice.
The tutorials will get you started off right for sure. If you watch a lot of shows about creatures big and small, and then dive into further research from there, you'll never lack for inspiration and cool designs.
Check out any of the great monsters in film history. They're usually based on some obscure organism(s) found right here on planet earth. So the great designers aren't working from pure imagination. They're more like Dr. Frankenstein, splicing together hideous creations from an assembly of parts.
https://www.thegnomonworkshop.com/tutorials/3d-creature-design
https://www.thegnomonworkshop.com/tutorials/building-creatures-in-zbrush
pretty relevant