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Substance Designer Normal map issue!

Jarjarniks
polycounter lvl 7
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Jarjarniks polycounter lvl 7
Hey guys, first foray into substance designer here. Just trying to make some rocks. Have a look.

The 2D view is viewing a blend node, some fairly chunked up rocks. It is being piped into a normal node right after.

In the 3d view you can see some weird... circles. These circles arent visible in the blend node. 

When I switch to viewing the normal map node, it looks like this:

Anybody have any ideas where these circles are coming from? Its not visible in the blend node right before the normal node, so I'm super confused.

Hope y'all can help me out :)

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