Hey, i've been working on this project for a while, and now im in retopo stage. My goal on this project is to learn pipeline of creating game ready character, to improve texturing(in substance painter, in blizzard style), and improve presentation. Here is pretty much the final sculpt.
Crits and suggestions welcome!
...and yeah, concept is by awesome artist Rong Chen.
here is the link on his work:
https://www.artstation.com/artwork/ge6oL
Replies
Crits and suggestions welcome!
now it's a fun part - TEXTURING!
also i create albedo (grayscale) with gradient top to bottom
feedback welcome!
marmoset viewer here: https://www.artstation.com/artwork/gJyegP