i saw Artstation have a new contest, and I thought I would like to try entering this one.
I dont do 2d stuff only 3d stuff, and I assume for the first month its only 2d submissions then after that its 3d submissions? is that correct or have I got it wrong?
Replies
Deadlines
The concept art challenges begin on Monday 17th September 2018 and the entry deadlines are Monday 15th October 2018. The production challenges will begin on Monday 15th October 2018 and the entry deadlines will be Monday 3rd December 2018.
It's split up by disciplines, but the theme remains the same across the board.
Is it even possible to mix concept art?
I am a 3D novoice compared with you guys here but i will join the challenge, just to challenge myself
Offtopic here:
Hey @slosh & @Gav, congrats to be challenge hosts for "Game Character Art" on Artstation!
Yes you can mix concept art, same rules apply.
If you ain't cheating, you ain't trying. But only a fool ever admits they cheated! Take that shit to the grave, man!
(A joke. The only time you should cheat is if it's necessary to survive, or if you are certain beyond doubt that your cheating can only harm yourself, not your friends or allies. Obviously an art comp has nothing to do with surviving, and if you cheat, you will harm your fellow artist.)
The thing to consider though is that those items already exist and personally it seems like a lost opportunity to model something which draws from artifacts rather than something that is one.
If you're trying to get insight into what the judges personally expect or like, I doubt they will outright say but scrolling through the 3D judges personal artwork as well as their likes on Artstation will give a pretty good inclination as to what those judges personally enjoy. Nothing wrong with a bit of recon.
As far as the artstation trend of "sexy girl ninja" thats a topic for a different thread and personal preference.
You can have any amount of ideas right now, you can even start assembling an entire concept in 2d in preparation for the 3d portion. I personally would not advise starting on the actual production of it yet though. There are a couple of reasons for this:
-Doesn't lend you any favors in the spirit of the competition
-If you just like the theme you don't have to join the competition
-If you do start now and post all the months progress on the first week the judges will know and you will be looked over for winning
-If you backlog your progress consistently and post weekly your backlog you will not be able to receive C&C on your current work, which will probably hurt you in the long run.
Ultimately I believe you're overthinking this just a bit. The artstation competitions are the way they are to encourage individual artists to join in together as a community and have a lot of artists produce great work, make new acquaintances, grow/learn, and receive feedback from some of the already great artists on artstation. It's not a big scary rigid competition that you will be disqualified for if you use too many 3DS Max plugins.
Edit: Also if you're itching to begin producing something in general or in the feudal japan theme do it. Don't wait for a competition to come along and push you to. If you feel the art itch scratch it. Just don't use that piece in the competition. Make a 1 month deadline piece now and then another one for the length of the 3D portion and boom you've got 2 portfolio pieces.
That's not what I meant and @zachagreg explained it perfectly.