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Splotchy lighting issues

rFranks
polycounter lvl 2
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rFranks polycounter lvl 2
Hey there,

for some reason I cannot get rid of these splotchy circles that the spotlight is creating (ie when I turn the spotlight off they disappear)..

here it is in a Preview Build with Light Map Resolution at 1024 and it's one mesh...



a High Build...



and Light Map Resolution at 2048...



Here's the uv's I have for it...



and the lightmass settings...



and the spotlight settings...



and then trying some stupidly high settings...



but it's not fixing anything.

Am I missing anything? Thanks in advance.

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